Wednesday, February 19, 2014

Hosting a Team Gauntlet session for Qualifier and Grand Prix events

­­“The Grind” – Preparation

Hello everyone! DannyO here from team Rogue T3ch and representing WizardDen.com. My team and I are starting to plan for some PTQ’s and GP’s and I’m very excited to step our game and see if we can put ourselves on the map this year. In preparation for these upcoming major events, our team is going to be participating in what I’ve dubbed “The Grind”. All big name teams do this and we should be no exception if we want to compete on their level.

“The Grind”Noun – A set time where a team gathers to playtest known archetypes against new brews in an attempt to find the next best tech against the meta. This can also be referred to as a Gauntlet.

A lot of bigger teams (with significant funding) usually meet up at someone’s house for an entire week of playtesting or even more! For now, we are just going to focus our efforts into a single day. Since we are dedicated to becoming the best players we can be, as well as helping others do the same, I would like to share with you some of our methods for hosting a “Grind” session.

Untap.

The biggest, and most important part, is… you should probably be a part of a team. For me, I was fortunate enough to meet fellow team-mate Ariel Adamson in a Saturday morning communications class at Boise State a couple years back. He introduced me to his normal playtest partner, Dennis Hersom, and shortly after, the three of us became Team Rogue T3ch. We’ve since grown in both size and skill. No one wins a Pro Tour on their own. Ask any of the pros. If you want to become more competitive I highly recommend getting organized with your friends and forming a team or talking to existing teams about what it would take to join their ranks.

Upkeep.

The next part of organizing a grind session for you and your team basically just comes down to scheduling around each other’s schedules. Find a time that works best for everyone and follow through. See if you or any of your team-mates have a house or apartment large enough to host 6-8 players with ample table space. If not, utilize your local game store. Find out when they usually have a lot of open table space and use that time. Rogue T3ch is very fortunate to be sponsored by WizardDen.com that will soon be opening its doors here in Boise, Idaho. This will grant us the kind of space needed for a grind any day of the week.

Draw - Main Phase!

Before jumping into the playtesting, there are a lot of things that need to happen first in order for you to be successful. First of all, you need to research the meta as a team. Since we are planning for standard formats, we are focusing on the current standard meta which consists of the well-known Mono Black Devotion, Mono Blue Devotion, U/W Control and a handful of other Tier-2 or Tier-1.5 decks. You can use our blog to keep up with the latest Standard Tournament Top 8 Deck Lists. Check back every week for updates as more events take place including the results from Pro Tour Born of the Gods taking place this weekend! There are resources out there that can show you how many of each archetype exists so you can get a good idea of what to expect. This doesn’t mean that you should just know that there are a lot of Mono Black players. It means you need to know exactly what cards are trending now in those lists, and more importantly, how they are building their sideboards.

Once you and your team feel you have sufficient knowledge on the meta, start by constructing the top 3-4 decks, using proxies if you have to. Then, with the information you’ve found, talk to each other about some decks that might be positioned well against these top decks. Then, build those, again with proxies if you need to.

Combat Phase!

So now you have the Tier-1 decks built, some new ideas to test against them and a venue to host this grind party. The next part is simple – PLAY!

Give each tier 1 deck to a player on your team who you feel can pilot that deck the best. Those players will play against the other half of the team who will pilot your “Challenger Decks” (the decks you want to test against these existing archetypes). Play some games. By ‘some’ I don’t mean 3 games and move on. I mean a minimum of 5-10 games with sideboard coming in somewhere in the middle. After that round is over, talk to your opponent about the match. What was good? What was bad? What changes would you make? Write down your findings, make those changes and do it again. You got all night.

If you have access to a giant white board (the biggest you can feasibly handle in your venue), get it up there and have everyone write down their basic results after each round. Keep it organized! The plan is to not have all 6-8 of you talking in a mass chat in between every game, but rather to keep everybody focused on their games and results. After a couple of rounds with your opponent and some tweaks to your decks, have the tier-1 players rotate so every challenger deck is playing a new tier-1 deck. Repeat all the previous steps again, and again for every tier deck you want to test against.

It sounds daunting I know, but you can’t prepare for a 15 round event with 15 games of testing. Like any sport, your practice should be much harder and longer than any event.  I know how some of you feel just thinking about an event of this caliber. I am not a casual player, I only play competitively and don’t have much patience for side games. “The Grind” scares even me. It’s going to be a lot of work, patience and focus, but it’ll all be worth it at the end of the night and we will all be better players for it. The ultimate goal for us is to represent Team Rogue T3ch and Wizard Den at the next GP and get some “Street Cred”! Whatever your goals are, keep them in sight as you dig into “The Grind”.

Cleanup Step

As your night wraps up, get everyone gathered around the white board or whatever you got and have each person walk everyone through the general statistics of their matches. Maybe focus on Mono Black Devotion and have each person talk about their match-up with that deck. Then, move on to the next archetype and so on. There’s really no wrong way to do this part. As long as you all communicate efficiently, and in an organized fashion, you’ll make it work. If you’re lucky enough to have some sort of decent filming hardware and can film your matches, take time to review them with everyone and talk about any play mistakes or key plays that are important in those matches.

With “The Grind” coming up soon, I look forward to writing about our experiences and sharing them with you when it’s all said and done. In the meantime, start researching the meta! Born of the Gods hasn’t shaken up the format too much yet, but some decks are looking a bit interesting and I believe there are a couple of new archetypes out there that could be real contenders!

From all of us at WizardDen.com and team Rogue T3ch, thanks for reading! See you at FNM!


DannyO

No comments:

Post a Comment